I worked on a real-time, low polygon, project for a virtual chat room called "FunWorld" for Worlds, Inc., back in 1998. I liked the idea so much that I decided to make this high-rez detailed version of it just for fun, for my own private portfolio. Here you can see both the low polygon version (Funhouse) and also some screen captures of the other areas of the chat room I designed. Wow, really low tech, right!

"Funhouse" - 3D Digital Model and Image - 1999

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